Zivash
Show HN: Ziva – Cursor for Godot Game Engine
Zivash is active in the artificial intelligence and machine learning space based in San Francisco, California.
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After returning to game development a couple months ago, it felt like the stone age. Unlike most software, game development is massively sped up by Game Engines which support building 3D models, scenes, physics, etc - Which means no Cursor, and no Claude Code.Godot is one of the fastest growing game engines on the market, but the existing AI agent plugins kinda blow.Ziva is built on top of ~50 MCP tools for doing things like code, animations, tilemaps, scene generation, node customization and more. The agent-loop is client side for lower latency, and we let the user pick whichever model they want. I know HN likes to ask "Where's the proof that AI makes you faster?", so we did some user testi
The company sits in the artificial intelligence and machine learning segment, where it competes on its core product or service.
The company is recorded as being based in San Francisco, California.
It is recorded at the Show HN launch stage.
| Sector | Artificial intelligence and machine learning |
|---|---|
| Headquarters | San Francisco, California |
| Country | United States |
| Stage | Show HN launch |
Website: ziva.sh
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