Face Analyzer
Show HN: Switchboard – Dependency Injection for Unity, Log Files, Zero GC
Based, Face Analyzer works in show hn launch.
Profile
I've been a professional game engineer for over 10 years, working with Unity for most of that time. Around when the pandemic started, I was at a point where I could start a new version of an existing project, rebuilding everything from scratch.So, I investigated this "Dependency Injection" concept I had heard about, and how it could be better than using singletons. If you've worked with Unity you know that singletons are prolific in that environment. You mostly create scripts derived from MonoBehaviours that get instantiated for you, so there is no opportunity for constructor injection. Other dependency injection frameworks for Unity mostly mirror the way it's done in other environments, and
Its activity falls under show hn launch; the profile below is assembled from public directory data.
Directory data places it at the Show HN launch stage.
| Sector | Show HN launch |
|---|---|
| Stage | Show HN launch |
Website: assetstore.unity.com/packages/tools/utilities/switchboard-250879
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