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State Sandbox – An AI-powered political simulation game

Show HN: State Sandbox – An AI-powered political simulation game

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Hi all, I built a political simulation game that uses AI reasoning models to let you run a country through arbitrary executive actions. Think of it as an "executive order simulator" inspired by games like Civilization and NationStates, but where you can take any action you want - even copying real executive orders into the game.The game generates a unique country for you with detailed characteristics (culture, economy, crime rates, etc). Each turn, you face natural events like protests, sanctions, or disasters, and can respond with any policy decisions via free-form text. The AI then simulates complex ripple effects - for example, a policy promoting domestic oil might affect your CO2 emissio

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Website: state.sshh.io

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