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Solving digital piracy with game theory instead of DRM

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Hi HN. I built Piecely, a marketplace for digital content where creators publish encrypted content, set a price or funding goal, and buyers pay to unlock it.There are three funding types:- Pay to Reveal: fixed price, instant access - Traditional Crowdfund: goal + deadline, full refund if it doesn't hit - Dominant Assurance: creators put up their own money as a commitment. If the goal isn't met, backers get a refund plus a share of the creator's commitment as a bonus. Backing is a dominant strategy. This is based on Alex Tabarrok's 1998 paper "The Private Provision of Public Goods via Dominant Assurance Contracts" (https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4682).One modification I m

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Website: piecely.app/explore

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