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Server-rendered multiplayer games with Lua (no client code)

Show HN: Server-rendered multiplayer games with Lua (no client code)

Server-rendered multiplayer games with Lua (no client code) is a business in show hn launch.

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Hey folks — here’s a small experiment I hacked together over the weekend:https://cleoselene.com/In short, it’s a way to build multiplayer games with no client-side game logic. Everything is rendered on the server, and the game itself is written as simple Lua scripts.I built this to explore a few gamedev ideas I’ve been thinking about while working on Abstra: - Writing multiplayer games as if they were single-player (no client/server complexity) - Streaming game primitives instead of pixels, which should be much lighter - Server-side rendering makes cheating basically impossible - Game secrets never leave the serverThis isn’t meant to be a commercial project — it’s just for fun and experiment

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Website: cleoselene.com

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