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Ripl – A unified 2D/3D engine for Canvas, SVG, WebGPU, and the Terminal

Show HN: Ripl – A unified 2D/3D engine for Canvas, SVG, WebGPU, and the Terminal

Ripl – A unified 2D/3D engine for Canvas, SVG, WebGPU, and the Terminal is a company in show hn launch.

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After several years, with a small hiatus in the middle, I've finally got Ripl to the point of being published. Ripl is a library for rendering 2D and 3D shapes to any context (canvas, SVG, WebGPU, and Terminal supported by default) using a single API. The library mimics the DOM as much as possible, replicating the event system, object graphing, CSS-like querying, gradients, and keyframe animations etc.I also built a complete data visualization library using the core package which is available as @ripl/charts. And yes, you can even render the charts to a terminal with about a 2-3 line code change :) (see the terminal demo)Docs are available here: https://www.ripl.rocks Demos are available her

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Website: www.ripl.rocks

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