Ripl – A unified 2D/3D engine for Canvas, SVG, WebGPU, and the Terminal
Show HN: Ripl – A unified 2D/3D engine for Canvas, SVG, WebGPU, and the Terminal
Ripl – A unified 2D/3D engine for Canvas, SVG, WebGPU, and the Terminal is a company in show hn launch.
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After several years, with a small hiatus in the middle, I've finally got Ripl to the point of being published. Ripl is a library for rendering 2D and 3D shapes to any context (canvas, SVG, WebGPU, and Terminal supported by default) using a single API. The library mimics the DOM as much as possible, replicating the event system, object graphing, CSS-like querying, gradients, and keyframe animations etc.I also built a complete data visualization library using the core package which is available as @ripl/charts. And yes, you can even render the charts to a terminal with about a 2-3 line code change :) (see the terminal demo)Docs are available here: https://www.ripl.rocks Demos are available her
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Its current recorded stage is Show HN launch.
| Sector | Show HN launch |
|---|---|
| Stage | Show HN launch |
Website: www.ripl.rocks
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