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Rendering One Million Datapoints with D3 and WebGL

Show HN: Rendering One Million Datapoints with D3 and WebGL

Rendering One Million Datapoints with D3 and WebGL is a company in show hn launch.

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Over the weekend I was discussing the latest news relating to open weights with some of my non-techie friends. After 30 mins of waffling, I realised it is quite a long and interesting story, with many twists and turns.I've always wanted to create a 'long scroll' story, but have never found a suitable story to tell. This felt like a fun weekend project to undertake.The story itself doesn't have too many scroll effects (which is probably a good thing), it was more about trying to tell a story with a certain style that wouldn't really fit on my personal blog.Would love to get your feedback on the content and / or presentation.AI Usage Notice: I used AI to help research the content, but the stor

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Website: blog.scottlogic.com/2020/05/01/rendering-one-million-points-with-d3.html

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