Quake in the browser, with procedurally generated levels
Show HN: Quake in the browser, with procedurally generated levels
Quake in the browser, with procedurally generated levels is a business in show hn launch.
Profile
Quake has been ported to the web plenty of times, so that part isn't new. But I experimented with the GitHub Copilot app and Claude Opus 4.8 to take id Software's original source, compiled the software renderer to WebAssembly with Emscripten.The cool part: I added support for procedurally generated levels. So after you clear a level, the slipgate opens and you move onto the next random one... with a new room layout, textures, monster placement, working doors with keys, etc. It's pretty challenging.I also added Soudncloud integration (configurable in Options) so can listen to the new NIN hotness as you play.Data files aren't included (id's data is still copyrighted), so the build pulls the fr
Its activity falls under show hn launch; the profile below is assembled from public directory data.
Its current recorded stage is Show HN launch.
| Sector | Show HN launch |
|---|---|
| Stage | Show HN launch |
Website: leereilly.net/quakelike
Browse related
Create a free account