PickCells – Procedurally Generate Pixel Art
Show HN: PickCells – Procedurally Generate Pixel Art
PickCells – Procedurally Generate Pixel Art is a company in show hn launch.
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Hi all,I hacked this little tool on a couple of train rides during my vacation to procedurally generate sprites based on loosely defined areas in a mask.You can use it to brainstorm ideas, to prototype art or to generate some temporary sprites for your 2d game.It's likely not good enough to give you a final product: it's meant to sketch things out and can be useful in game jams or early development stages of a game.The idea came by reading the Pixel Spaceship article by Dave Bollinger https://web.archive.org/web/20080228054410/http://www.davebo... though I took took a couple of detours during the implementation.I would love to hear your thoughts: this is an itch I long wanted to scratch, and
Its activity falls under show hn launch; the profile below is assembled from public directory data.
The company is listed at the Show HN launch stage of development.
| Sector | Show HN launch |
|---|---|
| Stage | Show HN launch |
Website: pickcells.vercel.app
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