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Party – WebGPU particle system and physics engine and playground

Show HN: Party – WebGPU particle system and physics engine and playground

Operating in show hn launch, Party – WebGPU particle system and physics engine and playground operates.

Profile

Hey HN,I made Party, a particle system and physics engine. It uses WebGPU compute shaders when available, falling back to CPU + Canvas2D otherwise.This was mostly an opportunity for me to experiment with WebGPU. Having built particle systems several times before, I wanted something modular and performant that I could actually reuse and extend over time, and that would let others create their own modules too.On the homepage https://caza.la/party a few different configurations run automatically, so you can get a sense of what it can do just by watching for a bit.If you go into the playground, you can interact with everything in realtime: spawn/remove particles, apply forces, draw joints, tweak

Its activity falls under show hn launch; the profile below is assembled from public directory data.

Its current recorded stage is Show HN launch.

SectorShow HN launch
StageShow HN launch

Website: caza.la/party

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