Metal.graphics – Metal shaders course for SwiftUI
Show HN: MetalGraph – Visual node editor for SwiftUI Metal shaders
Operating in show hn launch, Metal.graphics – Metal shaders course for SwiftUI operates.
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Hi HN,I just released MetalGraph, a visual node-based editor for building Metal shaders for SwiftUI.The motivation: the feedback loop when iterating on SwiftUI + Metal can be pretty rough. I wanted something closer to a node editor workflow where you can tweak values, rewire the graph, and immediately see the result. It became a great tool for learning metal for myself.What it does: - Node graph editor (50+ nodes) with a real-time preview - 30+ built-in examples (color effects, layer effects like glass/chromatic aberration, distortions, touch-driven effects) - Exports production-ready code: Metal Shading Language + SwiftUI-ready .colorEffect / .layerEffect variants - Supports reusable custom
The company sits in the show hn launch segment, where it competes on its core product or service.
Its current recorded stage is Show HN launch.
| Sector | Show HN launch |
|---|---|
| Stage | Show HN launch |
Website: www.metal.graphics/app
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