Making AR experiences is still painful – had to make my own editor
Show HN: Making AR experiences is still painful – had to make my own editor
Based, Making AR experiences is still painful – had to make my own editor works in show hn launch.
Profile
Hey HN!My co-founder and I have spent over a decade building mixed reality projects and have been growing more and more frustrated with the process. From the number of tools needed, to client sign-off, to the complex esoteric tech stacks. And especially how slow the iteration loop is when dealing with interactivity and UX.Two years ago we decided to stop whining and fix the fundamental issues. Ordinary Objects [0] was built with our core needs for AR prototyping: a very tight iteration loop between editor and real device, real-time interactivity while editing and clear and concise flow management + mapping. There are many things that layered on to make all of that possible: making it multi-u
As a business in show hn launch, Making AR experiences is still painful – had to make my own editor is listed here with the public details available about it.
Its current recorded stage is Show HN launch.
| Sector | Show HN launch |
|---|---|
| Stage | Show HN launch |
Website: ordinary.space
Browse related
Create a free account