Lexadec – A daily boggle-style word game
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Hi HN,I built a browser game called Lexadec.The concept is similar to Boggle, but instead of a countdown timer, you have a strict limit of 10 moves to get the highest score possible. I wanted to shift the focus from speed to path optimisation.The Tech Stack: • React + TypeScript + Vite • Supabase (Backend) • Tailwind + shadcn/uiOne specific challenge I hit:I wanted the final screen to show players the longest possible word they could have found on that specific grid.Initially, I wrote a DFS solver that ran directly in the browser. It worked fine on my laptop, but when I started testing on phones, the recursive search was freezing the UI thread and draining battery on older devices.I ended up
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Website: lexadec.com
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