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I’ve made a real-time 3D fluid simulation in WebGPU

Show HN: I’ve made a real-time 3D fluid simulation in WebGPU

I’ve made a real-time 3D fluid simulation in WebGPU operates in show hn launch.

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Hello,I've deployed a real-time 3D water simulation for browsers. Works on your browsers which support WebGPU.- demo: https://splash-fluid.netlify.app/- code: https://github.com/matsuoka-601/Splash- demo video: https://www.youtube.com/watch?v=9C7DRSdh88gTo my knowledge, this is one of the largest scale fluid simulations for browsers. Around 70,000 particles can be simulated in real-time on my laptop with only an integrated graphics. With a discrete GPU (e.g. RTX 3060 laptop), 180,000 particles can be simulated in real-time.An algorithm called MLS-MPM (Moving Least Squares Material Point Method) enabled this level of real-time performance in browsers. For real-time rendering of the fluid, a t

As a business in show hn launch, I’ve made a real-time 3D fluid simulation in WebGPU is listed here with the public details available about it.

Its current recorded stage is Show HN launch.

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Website: splash-fluid.netlify.app

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