In Browser, Serverless Quake 3 Arena
Show HN: In Browser, Serverless Quake 3 Arena
In Browser, Serverless Quake 3 Arena is active in the show hn launch space.
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I wanted to play an FPS with my kids. Every option required creating accounts, installing launchers, granting permissions, downloading companion apps — a 20-minute ordeal before anyone fires a shot. Per person. I just wanted something that works.So I (lets be honest, Claude) compiled Quake 3 to WebAssembly. One link, no installs, no accounts. Click Host, share the 4-letter code, and you're fragging. Game traffic goes peer-to-peer over WebRTC, signaling is a single Lambda function. The whole thing costs about $1/day under heavy load.Notes: There's probably a ton here that could be better, faster, cooler. Please fork and DIY if you're into this sort of thing :-) https://github.com/JWally/web-q
Within the show hn launch space, the company focuses on its core offering rather than a broad product line.
Directory data places it at the Show HN launch stage.
| Sector | Show HN launch |
|---|---|
| Stage | Show HN launch |
Website: quake.wolcott.cc
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