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I over-engineered a dingbats style puzzle game with AI agents

Show HN: I over-engineered a dingbats style puzzle game with AI agents

I over-engineered a dingbats style puzzle game with AI agents is a company in show hn launch.

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i love cryptic crosswords and word puzzles but there wasn't a great[1] daily "wordle" equivalent in the rebus (a.k.a dingbats) puzzles worldi wanted to play it enough to build it - but i quickly realised it's not very fun to play your own puzzles.so i built a complex, ai agent flow to autonomously spoon feed me puzzles, they were a mix of:1. incredibly obvious (e.g. answer written straight in plain text) 2. completely incomprehensible (e.g. no idea how you could get the answer from the image)so i "improved" the system by adding more agents to check the work of the agents and rate the subtlety and solvability of puzzles using a range of complex heuristics.which worked well since it filtered o

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Website: thingbat.today

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