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I made StarDesk, P2P low latency remote desktop built for game and work

Show HN: I made StarDesk, P2P low latency remote desktop built for game and work

I made StarDesk, P2P low latency remote desktop built for game and work operates in show hn launch.

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Hi HN, I’m one of the devs behind StarDesk, a P2P-first remote desktop we’ve been building for ~1 year. We started this partly out of frustration: some popular RDP tools haven’t seen meaningful updates in a long time, and long-standing issues are often left unaddressed. As devs, we really dislike software that stagnates once it “works well enough”. StarDesk is our attempt to do it differently.What we focus on: -P2P by default (relay as fallback)-Low RTT + low jitter > chasing max bitrate-Encoder / input path tuned for real-time interaction-Modern E2EE (TLS/DTLS)UX-wise, setup is intentionally boring: PC-to-PC connection in ~5 minutes, no special env, no weird network config. This alone saved

Within the show hn launch space, the company focuses on its core offering rather than a broad product line.

It is recorded at the Show HN launch stage.

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Website: www.stardesk.net

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