I made an algorithmic arena game with physics in 3D
Show HN: I made an algorithmic arena game with physics in 3D
I made an algorithmic arena game with physics in 3D is a business in show hn launch.
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Hey,I finally dare to raise the curtains to my 3D physics-modeled arena game, where players' algorithms fight and perform tasks.The arena treats algorithms as a black box, meaning that the implementation of algorithms is in the free hands of the players via the Algohol API. Algohol is roughly in the same context as Screeps or Battlesnake, but brings its own dimension to the genre.At the moment the only world is energy economy based SciFI, but there will be Terra (traditional kinetic combat) and Space. I'm most excited about Space because of its multidimensional control and strategic challenges, and I will likely add it next.In addition to open public arenas, competitions takes place in blind
Within the show hn launch space, the company focuses on its core offering rather than a broad product line.
Its current recorded stage is Show HN launch.
| Sector | Show HN launch |
|---|---|
| Stage | Show HN launch |
Website: algohol.net
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