I made a browser-based RTS game
Show HN: I made a browser-based RTS game
I made a browser-based RTS game is a company in show hn launch.
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I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc).Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I think making a game like this is quite easy with the browser performance/features nowadays. The game server and cli
Its activity falls under show hn launch; the profile below is assembled from public directory data.
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| Sector | Show HN launch |
|---|---|
| Stage | Show HN launch |
Website: www.battle-of-flags.com
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