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A roguelike with a physics sandbox and Excel clone as minigames

Show HN: A roguelike with a physics sandbox and Excel clone as minigames

Based, A roguelike with a physics sandbox and Excel clone as minigames works in show hn launch.

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Hi HN, I'm the creator of this project. For the last few years, I've been solo-developing what started as a simple roguelike and evolved into... well, this. It's a massive, open-source, browser-based game/platform built entirely with vanilla JavaScript, HTML, and CSS. Demo: https://yutokure.github.io/yu-roguelike/site/ GitHub (MIT): https://github.com/yutokure/yu-roguelike/tree/mainThe project has three core pillars:1. The Roguelike: A deep, turn-based game with a "dungeon crafting" system. Instead of playing random levels, you combine presets to compose a dungeon with specific properties, and the same combination always generates the same seed. The endgame involves unlocking a developer con

Its activity falls under show hn launch; the profile below is assembled from public directory data.

Directory data places it at the Show HN launch stage.

SectorShow HN launch
StageShow HN launch

Website: yutokure.github.io/yu-roguelike/site

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